![]() They're not compatible with the Disney Infinity base, instead giving players the option to buy digital figures and power tokens, which would seem like it's kinda missing the point of buying physical figurines in the first place. There were also various digital versions of the game released for PC, iOS, and Android. ![]() The first game, retroactively known as Disney Infinity 1.0, was released for Wii, PlayStation 3, and Xbox 360, while the Nintendo 3DS received a version called Toy Box Challenge complete with its own smaller base. Many Disney characters, from Jack Skellington to Wreck-It Ralph and various others from Pixar, Disney Animated Canon, live-action Disney movies, non-canon Disney animated movies, and Disney's television series, are in Infinity. The idea was that players are literally playing with virtual toys of Disney characters, and while certain characters can enter themed "Play Sets" based on the movies they come from, the Toy Box mode allows players to take their toys and play any way they want thanks to a deep Level Editor. Taking a page from Skylanders, the game used figures of Disney characters to unlock content. The series, inspired by Toy Story 3: The Video Game's Toy Box mode, was made by Avalanche Software note with assistance from several other developers also, not to be confused with Avalanche Studios and published by Disney Interactive Studios. So long as it’s only used as a tool, that is.Disney Infinity was an Action-Adventure sandbox Toys-To-Life Game series that ran from 2013 to 2016. It’s no substitute for the real thing, but it’s an excellent accoutrement to the core experience. However, it’s a fairly lackluster way to actually play in them. I love the idea of Disney Infinity: Toy Box, and even I think it’s the optimal way to go about editing and creating one’s own worlds in the Disney Infinity universe. What’s worse, there are noticeable performance issues that make the action chug (and even freeze) fairly regularly. Disney has done a decent job of attempting to adapt the character controls to the touch screen but they just aren’t as user friendly as a controller. It all falls apart once players jump in to the action, though. ![]() The touch interface feels a lot easier to use and more intuitive than the one found in the console version, and dare I say it’s even preferable. Actually editing and creating worlds is a snap, too. And if players have held on to the codes that came with each figure, they can enter those on the official website to unlock that character on the iPad. All the unlocked items and characters will immediately be available. Sharing one’s Toy Box library between console and iPad is simple: just create an account and log in while the system takes care of the rest. ![]() Buying any of the extraneous figures isn’t required, but it does add some variety to be able to play as someone other than the default trio of Captain Jack Sparrow, Mr. What’s more, players can submit their creations to Disney in the hopes of being featured, and download other players’ creations. Racetracks, obstacle courses, combat arenas, and so on are all possibilities. Instead, players can use bits and pieces collected through their console game to create their own worlds to play in. This is just the Toy Box mode, and as such there are no “Pirates of the Caribbean” or “Monsters University” levels in sight. As a game, it’s a fairly big disappointment.ĭon’t jump in to Disney Infinity: Toy Box expecting the same collection of character-specific stories and worlds found on consoles. Disney Infinity: Toy Box is an iPad port of the console version's Toy Box mode that allows players to create, edit, play with, and share their own custom worlds and adventures.Īs a creation tool, it’s a fantastic way to curate one’s collection from just about anywhere. It’s an awesome concept and has resulted in a remarkably cool game. Disney Infinity is a super ambitious adventure/sandbox game that lets players enjoy a mish-mash of various Disney worlds and characters, while simultaneously appealing to their inner (or outer) collector by integrating physical figures that can be brought into it. ![]()
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