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![]() ![]() An integrated library is compiled from a Library package ( *.LibPkg), which is essentially a special-purpose project file, with the source schematic (*.SchLib) and PCB libraries (*.PcbLib) added to it as source documents. Doing this results in a single, portable library which holds all the models and symbols. It can also include a 3D definition, created by placing 3D Body objects, or by importing a STEP model.Īs well as working directly from the schematic and PCB libraries, you can also compile the component elements into an integrated library ( *.IntLib, stored locally). The footprint includes the electrical elements, such as the pads, as well as the mechanical elements, such as the component overlay, dimensions, glue dots, and so on. PCB footprints (models) are stored in PCB libraries (*.PcbLib), which are stored locally. Each symbol can become a component by adding links to a PCB footprint, then adding component parameters to detail the component's specifications. Schematic component symbols are created in schematic libraries (*.SchLib), which are stored locally. ![]() The following component storage options can be used in Altium Designer: Library Type placed directly from the Altium Content Vault, a globally accessible component storage system that contains thousands of components, each with a symbol, footprint, component parameters and links to suppliers.created in and placed from local libraries, or.The real-world component that gets mounted on the board is represented as a schematic symbol during design capture, and as a PCB footprint for board design. In the following section, you will locate and place the components you need, from the Vault. This section of the tutorial will explain the two different approaches to working with components (from libraries, or from the Vault). The project file, for example Multivibrator.PrjPCB, is an ASCII file that lists which documents are in the project, as well as other project-level settings, such as the required electrical rule checks, project preferences, and project outputs, such as print and CAM settings.Ī new project is created in the New Project dialog, as shown below.Ĭreate the new PCB project in the required location. In Altium's software, a PCB project is the set of design documents (files) required to specify and manufacture a printed circuit board. The first step is to create a PCB project. You're ready to begin capturing (drawing) the schematic. The circuit is shown below, it uses two general purpose NPN transistors configured as a self-running astable multivibrator. The design you will be capturing and then designing a printed circuit board (PCB) for is a simple astable multivibrator. To learn more about a command, dialog, object or panel, press F1 when the cursor is over that item. If you are new to Altium software then it is worth reading the Exploring Altium Designer page to learn more about the interface, information on how to use panels, and an overview of managing design documents. This tutorial will help you get started by taking you through the entire process of designing a simple PCB - from idea to outputs files. Welcome to the world of electronic product development in Altium's world-class electronic design software. Individual Outputs or an Output Job File.Configuring the Display of Rule Violations.Component Positioning and Placement options.Defining the Electrical Clearance Constraint.Physical Layers and the Layer Stack Manager.Configuring the Board Shape and Location.Compiling the Project to Check for Errors.Checking the Electrical Properties of Your Schematic.Finding a Component in the Content Vault.Making the Content Vault Available to Access Components.Locating a Component in an Available Library.Making Libraries Available to Access the Components.Components and Libraries in Altium Designer. ![]() ![]() They're not compatible with the Disney Infinity base, instead giving players the option to buy digital figures and power tokens, which would seem like it's kinda missing the point of buying physical figurines in the first place. There were also various digital versions of the game released for PC, iOS, and Android. ![]() The first game, retroactively known as Disney Infinity 1.0, was released for Wii, PlayStation 3, and Xbox 360, while the Nintendo 3DS received a version called Toy Box Challenge complete with its own smaller base. Many Disney characters, from Jack Skellington to Wreck-It Ralph and various others from Pixar, Disney Animated Canon, live-action Disney movies, non-canon Disney animated movies, and Disney's television series, are in Infinity. The idea was that players are literally playing with virtual toys of Disney characters, and while certain characters can enter themed "Play Sets" based on the movies they come from, the Toy Box mode allows players to take their toys and play any way they want thanks to a deep Level Editor. Taking a page from Skylanders, the game used figures of Disney characters to unlock content. The series, inspired by Toy Story 3: The Video Game's Toy Box mode, was made by Avalanche Software note with assistance from several other developers also, not to be confused with Avalanche Studios and published by Disney Interactive Studios. So long as it’s only used as a tool, that is.Disney Infinity was an Action-Adventure sandbox Toys-To-Life Game series that ran from 2013 to 2016. It’s no substitute for the real thing, but it’s an excellent accoutrement to the core experience. However, it’s a fairly lackluster way to actually play in them. I love the idea of Disney Infinity: Toy Box, and even I think it’s the optimal way to go about editing and creating one’s own worlds in the Disney Infinity universe. What’s worse, there are noticeable performance issues that make the action chug (and even freeze) fairly regularly. Disney has done a decent job of attempting to adapt the character controls to the touch screen but they just aren’t as user friendly as a controller. It all falls apart once players jump in to the action, though. ![]() The touch interface feels a lot easier to use and more intuitive than the one found in the console version, and dare I say it’s even preferable. Actually editing and creating worlds is a snap, too. And if players have held on to the codes that came with each figure, they can enter those on the official website to unlock that character on the iPad. All the unlocked items and characters will immediately be available. Sharing one’s Toy Box library between console and iPad is simple: just create an account and log in while the system takes care of the rest. ![]() Buying any of the extraneous figures isn’t required, but it does add some variety to be able to play as someone other than the default trio of Captain Jack Sparrow, Mr. What’s more, players can submit their creations to Disney in the hopes of being featured, and download other players’ creations. Racetracks, obstacle courses, combat arenas, and so on are all possibilities. Instead, players can use bits and pieces collected through their console game to create their own worlds to play in. This is just the Toy Box mode, and as such there are no “Pirates of the Caribbean” or “Monsters University” levels in sight. As a game, it’s a fairly big disappointment.ĭon’t jump in to Disney Infinity: Toy Box expecting the same collection of character-specific stories and worlds found on consoles. Disney Infinity: Toy Box is an iPad port of the console version's Toy Box mode that allows players to create, edit, play with, and share their own custom worlds and adventures.Īs a creation tool, it’s a fantastic way to curate one’s collection from just about anywhere. It’s an awesome concept and has resulted in a remarkably cool game. Disney Infinity is a super ambitious adventure/sandbox game that lets players enjoy a mish-mash of various Disney worlds and characters, while simultaneously appealing to their inner (or outer) collector by integrating physical figures that can be brought into it. ![]() ![]() ![]() Create your own custom kits and assign them to controllers in seconds with the drag-and-drop and MIDI learn features. The flexible cell matrix can be expanded to up to 128 cells. ![]() The new BATTERY 4 Factory library contains 143 kits (4 GB), 79 of which are brand-new (2,5 GB new). It even remembers the tag history for each cell separately – immediately see the path that led you to each sound even after working on other cells. BATTERY 4 keeps your samples organized whether using factory sounds or creating your own kits. All 129 kits load instantly – start shaking the walls to their foundations in any style from mainstream house and techno to glitch, world, and anything in between in record time.įind your drum sound, drag it into a cell, and start playing – the ultra-intuitive tagging system allows you to quickly locate the exact sounds you’re looking for. The BATTERY 4 library focuses on electronic and hip hop production, adding 70 brand-new contemporary kits. With a clear, compelling interface that puts incredible power at your fingertips, BATTERY 4 launches drum sampling into the future. Instantly find and arrange sounds with a new, tag-based browser, and route powerful new effects with drag-and-drop simplicity. It combines a supercharged library, tailor-made for electronic and hip hop music, with a radically-intuitive workflow that keeps the focus on creativity. Inspiring effects, intuitive routing and sidechainingīATTERY 4 is the cutting-edge drum sampler designed for the 21st century. Supercharged library for electronic and urban styles Lightning-fast workflow for maximum creativity Native Instruments Battery 4 v4.1.2 UpdateīATTERY 4 is the 21st century drum sampler – the worldwide studio choice for creative beat production. ![]() ![]() Fortunately there are large openings in the frame at the front and rear. The specs for the engraver claims that it has a working area of 38 x 38 mm, but in practice it has a working area of 37 mm by 37 mm. Acrylic can also be a real pain to drill, so adding something to the unit, like a power switch, will be an exercise in graduated drilling with a non-solvent lubricant to make a clean hole without chipping or fractures. It’s very sturdy, but the acrylic won’t take a lot of abuse before it breaks (I already managed to break off one of the screw hole alignment tabs). The frame is made from CNC-cut black acrylic pieces, and the T-slot scheme is used with screws and nuts to hold it all together. The design does not incorporate limit switches–setting each axis to its home position is just a matter of over-stepping it into the end stop and letting it chatter for a bit. Just a piece of stamped sheet metal, and lead screw, a couple of slide rods, and a mounting plate driven along by the lead screw. The stepper mechanism really looks like a design from an old-style 8″ floppy disk drive, but it may be something made specifically for this application. This is a fixed-position gantry design, wherein the work table is the Y axis, and the laser head is the X axis. The physical design is interesting in that it uses the minimum number of components possible, and re-uses the mechanisms for the X and Y axis. Nonetheless, it does work, and while I might not be happy with the closed-source nature of it all, I can live with it for now. So, in summary, the controller PCB has only one easily recognizable part on it (the CH340G), and even that can be a problem with older operating systems. That doesn’t hurt anything, but it does mean that if you ever lose the supplied A-to-A cable, you’ll need to start hunting for a replacement. Actually, the use of the type A USB connector is not in accordance with the USB specifications. The type A is used for power only, whereas the mini is the communications channel between the host PC and engraver. Lastly, there are two USB connectors a Type A and and a mini. I couldn’t find an English version of the datasheet but I suspect that each one is an H-bridge, so two would be able to control a 4-lead bipolar stepper motor, which happens to be what the engraver is using. These parts are typically listed as toy motor controllers, and the official datasheet provides no diagrams as to what is really inside these things. The stepper motors are controlled by four TC117HS motor controller ICs, two per stepper motor. The USB interface is handled by a CH340G chip, which is common in a lot of stuff these days. This is an 8051 variant, similar to devices produced by several other chip manufacturers (Silicon Labs, Cypress, Atmel, Maxim, TI, and others). The microcontroller is an STC/IAP 15F2K61S2, produced by STC in Beijing, China. The controller PCB, shown in the photo below of the engraver with the back panel removed, is a tiny thing. OK, now let’s take a look at the electronics. Oh well, I keep an old Dell alive just so it can run Windows XP for the stuff I get that hasn’t yet moved into the 21st Century. ![]() I’m not sure why Linux isn’t supported, since some of the software is built using Qt and MinGW. Supported OS: Windows XP, 7, 8, and 10, Mac OS X I’ve pulled them from the supplied documentation, fixed the grammar and spelling mistakes, and reformatted them for readability. These are the specifications for the DK-8-KZ. The stepper and lead screw assemblies look like they were based on old floppy disk drives, but I can’t tell for certain. It consists of an acrylic frame and two stepper motor mechanisms for the X and Y axis (there is no Z axis, it doesn’t need one). The unit itself is very compact, as you can see in the photo below. Well, it can do that, with some limitations, and it works pretty well on wood, but my biggest aggravation has been just getting it to actually put the engraving where I want it to go, and also deal with the automatic scaling it employs. At only 1W (1000 mW) I knew I wasn’t going to be cutting anything except paper with it, but I was looking for another way to create engraved labeling on plastic enclosures. ![]() It was on sale, and I was curious about it. A while back I bought an Neje DK-8-KZ 1W laser engraver. ![]() ![]() ![]() ![]() There is obviously a bug in their shopping cart, because having gone through all this again, just to check it, I now have the full version in my cart at $69.99, then underneath it, the full version again, but I initially chose the 'upgrade' version on the first screen, and it's $29. PhotoImpact packs a full set of editing and retouching tools under the hood Photo Correction. You don't get to see the new, incredibly reduced prices, until after you have added it to your cart, and you have to initially choose the 'upgrade' version, then on the next screen it will default to the 'full' version, at $29.99, but you can change it to the 'upgrade' version, at $19.99, if you already have PI 10, 11 or 12. 2 Contents Welcome to the for Corel s Ulead PhotoImpact X3. So in case any of you are interested, there it is. I had looked many times for PI X3 on Google, but all I got were dead links to the Corel site, but somehow today I found the Ulead link on Google: Painter Essentials 3 for PhotoImpact X3 !!! I couldn't get the boxed version, when I clicked on the link for that, it just ignored it and sent me to the 'download version' page every time, but I don't mind. VAT) or around £15.60.Īs a long term user of PI 12, I had tried the demo of PI X3 and really wanted to upgrade to what may well be the 'final version' of PI. Hi, in case any of you are searching for PI X3 and thought that nobody sold it online any more, I thought I'd let you know that I've just bought the upgrade to PI X3 for only $23.49 (including U.K. ![]() ![]() Metal Gear Solid contains some of the most epic set pieces in a game of that era and gave you a variety of gadgets and weapons to play around with, despite being able to complete the game just simply using stealth (except for the bosses). It tells a complex, layered story that isn’t padded out with a lot of modern gaming fluff. Each boss is unique and epic in its own way.įrom beginning to end Metal Gear Solid is a near perfect game. If youre a gamer that strives to see all aspects of the game, you are likely to spend around 16 Hours to obtain 100 completion. When focusing on the main objectives, Metal Gear Solid is about 11½ Hours in length. You’ll also have your sniping skills tested in your battle with Sniper Wolf and take down the massive Vulcan Raven, who is armed with the minigun of a jet fighter, in a one-on-one battle to the death. As the father of the modern spy game genre, this game is an instant classic. It’s probably one of the most unique boss fights in gaming history. Going one step further – during his boss fight you’ll need to plug your controller into port 2 so he cant “read your thoughts” and periodically the screen will go blank and make you think your TV switched inputs (as long as you don’t look too close and notice the screen says “Hideo” not “Video”). ![]() ![]() Psycho Mantis “reads your mind” by reading your memory card data to see if you’ve played any other Konami games, but just in case you haven’t he also “moves your controller” by engaging the rumble feature.
![]() ![]() If ice did not float, bodies of water would freeze from the bottom up. Water floats when frozen, which makes it possible for marine life to exist. “It is light enough to easily vaporize, while being dense enough to float the largest of objects” (Poppe, p. The molecules “cling to one another with enough strength to stay in your glass on a hot summer day,” but the cohesion is weak enough to allow for gradual evaporation, which is necessary for the planet’s water cycle. The reason this doesn’t happen is H 2 0’s cohesion property (the hydrogen bond). ![]() ![]() “By chemistry’s dictates, water should immediately join carbon dioxide in the atmosphere, leaving our planet’s surface completely dry” (Poppe p. Whereas C0 2, which is twice as heavy as H 2 0, is always a gas. This allows it to be usable by all living creatures. Water remains a liquid at normal earth temperatures, instead of a gas. It “helps create many of its magic capabilities.” This allows the molecule to be very dynamic and thus accommodate a great variety of conditions. “By having the two bonded hydrogens at a partial angle, this still allows the molecule two different areas of magnetic polarity, but only with a lesser attraction” (Poppe, p. It is slightly polar and slightly symmetrical. Most molecules are either polar or non-polar, either symmetrical or asymmetrical, but H 2 0 is different. No molecule besides water has these amazing properties” (Kenneth Poppe, Exposing Darwinism’s Weakest Link, pp. “It behaves as if it doesn’t have to follow the standard rules of chemistry. W ater is a near miracle substance that is perfectly designed for life. ![]() |
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